From the workshop
Blog.
Tutorials, videos and ideas from my work on websites, shops and apps.
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Is your shop search a black hole? How to turn “no results” into revenue.
What happens when a customer searches and hits an empty page, and how Beeking.io keeps them in the shop.
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Enough of dull product descriptions. How to make the words sell.
Product copy that sells: benefits, the senses, search, and AI writing tools such as Beeking.io.
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Master animations — a Godot 4 guide
AnimatedSprite2D and AnimationPlayer in Godot 4: frames, loops, texture swaps, and scripts.
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Master CharacterBody2D — a Godot 4 guide
Three CharacterBody2D movement sketches in Godot 4: top-down, a car, and a platformer.
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Make a simple game in Godot — a Godot 4 guide
A small Godot 4 shooter: an Area2D player, a bullet scene, and a PathFollow2D enemy.
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Learn to program by making games — a GDScript guide
A complete GDScript example: tic-tac-toe in Godot, the board script and a custom button.
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Make your first game with no experience — Flappy Bird
A first Flappy Bird-style game in Godot: the character, physics, collisions, and game over.
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Builder — design patterns
Builder, a creational design pattern for objects that carry many optional fields.
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Factory — design patterns
Factory and Abstract Factory: creating objects without naming the concrete class at the call site.
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